Tier 2* _(Cheetah, Lion, Panther, etc.)
- Trait Bonus: Instinct +1
- Evasion Bonus: Evasion +3
- Attack: Melee Instinct d8+6 phy
- Advantages: attack, climb, sneak
FEATURES
Fleet
Spend a Hope to move up to Far range without rolling.
Takedown
Mark a Stress to move into Melee range of a target and make an attack roll against them. On a success, you gain a +2 bonus to your Proficiency for this attack and the target must mark a Stress.